Bunker UpDate

The price of the bunker has been changed. The bunker now costs $100,000. The price to access the production of items in the bunker is $3,900,000.
Added new juice production in the bunker, it is available immediately after buying the bunker for $100,000, now you can start juice production for mushrooms. Juice is produced for 4 hours. After 4 hours – you will be able to pick up 1 random juice.
You can get:

  1. Juice for an increase salary. [After drinking it, you can get double the salary for 1 hour]
  2. Juice for turning into an animal. [After drinking it, you will turn into a random animal for 10 minutes]
  3. Juice for a fast paced run. [After drinking it, increase your running speed]
  4. Tincture. [After drinking it, you will not be able to get sick for one week]

Printing press added. It is available immediately after purchasing a $100,000 hopper. Now by inserting 1 to 4 charged batteries into it. You will be able to print money. Also added a system of raids of these printing presses, if you have a printing press running, the player who has a hopper can raid it, in case he wins the raid, the profit from the printing press will be transferred to this player. And the printing press will stop. You will again need to use charged batteries to start it. The profit depends on the number of batteries inserted into it.

  1. One battery – $20,000
  2. Two batteries – $50,000
  3. Three batteries – $100,000
  4. Four batteries – $200,000

The more batteries, the more time you need to spend on production. 1 battery = 1 hour. In addition, the risk of an attack on your bunker increases.

Mushroom cultivation system

Now you can buy mushroom seeds and plant them anywhere in the store 24/7. Mushrooms grow for 4 hours. Be careful your mushrooms can be broken by other players. So plant them in places where players can’t find them.

Pet system in the bunker

You can now leave your pet in the bunker. If you put it in the bunker, no one can attack your bunker anymore and take the profits from the printing press. The pet will guard the bunker until its lifespan expires. It is not possible to take the pet away from the bunker. Therefore, consider whether it is worth leaving it in the bunker.

Remuneration of players who are members of organizations

Now every padey, if a player is in the organization and does not owe the state in the form of fines. Then the player has a chance to get a brand new box with a unique car inside.

New “Battle for the Wharf” event for families

The event takes place every 3 hours, in 10 minute increments. Starting at 1:10, 4:10, etc. In this event, families battle to replenish the family stockpile. Every 5 minutes a parachute appears at a random location within the event.
Each parachute contains:

  1. 10 Body Armor.
  2. 500 ammo of assault rifle.
  3. 100 ammo of revolver.
  4. 10 carbines.
  5. 10 revolvers.
  6. 10 assault rifles.

This event allows you to go infinitely back into battle, even if you have already died.

Spheres of influence UpDate

Added 10 new duels and 2 family battles.
Now players who participate in events can get rewards.
The winning side with a chance can drop a crate with a completely unique car.

Daily login to the game

The grand prize for being in the game for 60 consecutive days has been updated. Now you will be able to get a new car, which is available only if you have logged 60 consecutive days in the game. Also updated the interface where you can keep track of how many days in a row you have logged into the game.

Crafting System UpDate

Added new interface. Added automatic resource miners to craft for scrap metal. Also added a new unique car that can be crafted for scrap. Be careful the chance of its crafting is not 100%. Also added armor plates to craft for 1 scrap metal.

Limited containers have been added

If you are a collector, you can get unique vehicles in unique vinyl. These crates are only available until a vehicle falls out to some player. Once that vehicle drops off, then the crate becomes unavailable. There are a total of 10 vehicles. This car can be transferred/sold to other players. But an identical one to this one will never be added again.

Other changes

  • Added more scrap metal on the map, which can appear at random points on the map.
  • Deleted bosses.
  • Deleted the daily offering.
  • Added dialog with confirmation of entering the sphere of influence.
  • Fixed a bug with moving a family to another house.
  • Fixed the bug that you could put more than 1000 chips in the casino.