- Joined
- May 19, 2025
- Messages
- 2
Name: Max Flint
Gender: Male
Age (IC): 14
Race: Caucasian
Nationality: American
Place of Birth: Anchorage, Alaska
Sexuality: Straight
Weight: 72 kg
Height: 6'1"
Eye color: Steel Gray
Hair color: Dark Brown
Tattoos: Dragon on left arm, dagger-skull on right arm, angel of death on back.
Strengths: Expert in tactical combat, stealth ops, advanced driving, interrogation, and survival skills.
Weakness: Struggles with trust, haunted by past missions, and avoids emotional connections.
Backstory of Max Flint
Just don’t expect to walk away the same.
Outcomes:
1. Max Flint can drive off-road with the proper vehicle (while keeping UB in mind).
2. Max Flint can fly helicopters professionally and land them in congested areas due to his pilot experience.
3. Max Flint can inject a special serum of truth to obtain information (only with /try twice per situation).
4. Due to his added experience in close combat, Max Flint can take down 2 individuals by himself (while following Fear RP).
Gender: Male
Age (IC): 14
Race: Caucasian
Nationality: American
Place of Birth: Anchorage, Alaska
Sexuality: Straight
Weight: 72 kg
Height: 6'1"
Eye color: Steel Gray
Hair color: Dark Brown
Tattoos: Dragon on left arm, dagger-skull on right arm, angel of death on back.
Strengths: Expert in tactical combat, stealth ops, advanced driving, interrogation, and survival skills.
Weakness: Struggles with trust, haunted by past missions, and avoids emotional connections.
Backstory of Max Flint
Max Flint’s life has always lived in the quiet spaces between right and wrong. Born in the unforgiving cold of Anchorage, raised under a roof where silence spoke louder than words, Max learned early that survival wasn't about strength—it was about control. Control over fear. Control over pain. Control over what had to be done. He joined the military not for glory, but for escape. But talent like his doesn’t go unnoticed. Within a few years, Max was off the map, recruited into a covert unit operating under a false name, buried under layers of government red tape. His team didn’t wear uniforms. They didn’t get medals. They were deployed to clean up messes too ugly for headlines—deep black ops, deniable missions, and threats that weren’t always human.
It was on one of these missions overseas that everything changed. A compound they were sent to neutralize wasn’t just a weapons lab—it was a site tied to something ancient, something inhuman. The operation went south. His team vanished. The report was buried. Max survived, but the truth didn’t.When he returned stateside, the military disowned him. But the F.I.B. saw potential—and a liability they needed to keep close. They brought him in as a covert field agent under their X-File-level branch. His job: track, contain, and erase threats that didn’t officially exist. Vampiric cults. Bio-enhanced fugitives. Underground labs experimenting with reanimation tech. He saw too much, and each mission took a piece of him.
Eventually, the work broke the leash. Max walked away. Now he moves through Los Santos like a ghost with a loaded past. Some say he’s a bounty hunter, others call him a fixer. Truth is, Max is whatever the situation demands. His methods are brutal. His rules are his own. But if you’ve got a problem that lives in the dark—and no one else will touch it—you find Max Flint.
It was on one of these missions overseas that everything changed. A compound they were sent to neutralize wasn’t just a weapons lab—it was a site tied to something ancient, something inhuman. The operation went south. His team vanished. The report was buried. Max survived, but the truth didn’t.When he returned stateside, the military disowned him. But the F.I.B. saw potential—and a liability they needed to keep close. They brought him in as a covert field agent under their X-File-level branch. His job: track, contain, and erase threats that didn’t officially exist. Vampiric cults. Bio-enhanced fugitives. Underground labs experimenting with reanimation tech. He saw too much, and each mission took a piece of him.
Eventually, the work broke the leash. Max walked away. Now he moves through Los Santos like a ghost with a loaded past. Some say he’s a bounty hunter, others call him a fixer. Truth is, Max is whatever the situation demands. His methods are brutal. His rules are his own. But if you’ve got a problem that lives in the dark—and no one else will touch it—you find Max Flint.
Just don’t expect to walk away the same.
Outcomes:
1. Max Flint can drive off-road with the proper vehicle (while keeping UB in mind).
2. Max Flint can fly helicopters professionally and land them in congested areas due to his pilot experience.
3. Max Flint can inject a special serum of truth to obtain information (only with /try twice per situation).
4. Due to his added experience in close combat, Max Flint can take down 2 individuals by himself (while following Fear RP).