Organization: Federal Investigation Bureau
Name: Nashmi Rais
Gender: Male
Age (IC):14
Nationality: Jordanian
Place of Birth: Lost Santos
Sexuality: Strait
Eye color: brown
Hair color: grey
Tattoos: no
Strengths: calm, strict, fast thinker
Weakness:
Become angry very quickly
Life Story:
Nashmi was born on the harsh outskirts of Jordan, where survival outweighed ambition. His father — a feared enforcer for a local crime ring — ruled their household with violence and intimidation. Nights were filled with the echo of backroom deals, flashing sirens, and a silence at home heavier than any shout. His mother tried to shield him, but the streets taught faster than she could protect. By thirteen, Nashmi was already running dangerous errands, earning trust in places no child belonged.
A family tragedy forced him across the ocean, into the care of a distant uncle in America. But distance couldn’t sever the lessons carved into him by Jordan's underworld. They lingered, sharper than ever — only now, hidden beneath a polished uniform and a carefully rehearsed smile.
Career Story:
For Nashmi, the FIB was never about justice — it was about survival and power. At sixteen, he slipped past the system with forged documents and a talent for persuasion sharp enough to cut steel. Once inside, the climb was effortless. He knew the rules weren’t meant to be followed — they were meant to be bent, bought, and broken. Promotions came quickly: a handshake here, a quiet favor there, a threat delivered at just the right moment.
Behind the polished façade — tailored suits, punctual reports, flawless performance reviews — Nashmi ran a parallel empire. He brokered weapons deals, shielded street syndicates, and turned the bureau’s blind spots into his personal currency. To colleagues, he was the perfect agent. To the city’s underbelly, he was something else entirely: a name spoken carefully, with equal parts fear and reverence.
Outcomes:
1. Nashmi can go in ghetto off duty as an corrupt officer on duty and off duty. ( by following GR 6.16, GH 1.8 and SR 5.5 )
2. Nashmi is allowed to use illegal and painted weapons on or off duty.
3. Nashmi can lie about calling a lawyer and refuse to show ID to hide himself and cover his identity
4. NashmiNashmi can intimidate, threaten, or mildly torture suspects who resist giving intel (with valid RP; no death)
5. Nashmi can destroy his victims bodycams by using RP commands /try and /do (2x per situation).
6. Nashmi can accept bribes such as money, guns and etc from victims that are in need of getting out of jail or in needs of other favors. (Max bribe of 100K)
7. Nashmi can use/sell restricted weapons such as drugs,illegal guns,sell guns at bm and more. (by following GR 6.3)
8. Nashmi can carry duct tape in his backpack and use it with /do puts tape over (victim).
9. Nashmi can sell and gain intel if victim refuses he can threaten or torture suspects who resist giving intel(with valid RP; no death)
10. Nashmi can remove criminals from the wanted list and wipe their criminal record for money.
Name: Nashmi Rais
Gender: Male
Age (IC):14
Nationality: Jordanian
Place of Birth: Lost Santos
Sexuality: Strait
Eye color: brown
Hair color: grey
Tattoos: no
Strengths: calm, strict, fast thinker
Weakness:
Become angry very quickly
Life Story:
Nashmi was born on the harsh outskirts of Jordan, where survival outweighed ambition. His father — a feared enforcer for a local crime ring — ruled their household with violence and intimidation. Nights were filled with the echo of backroom deals, flashing sirens, and a silence at home heavier than any shout. His mother tried to shield him, but the streets taught faster than she could protect. By thirteen, Nashmi was already running dangerous errands, earning trust in places no child belonged.
A family tragedy forced him across the ocean, into the care of a distant uncle in America. But distance couldn’t sever the lessons carved into him by Jordan's underworld. They lingered, sharper than ever — only now, hidden beneath a polished uniform and a carefully rehearsed smile.
Career Story:
For Nashmi, the FIB was never about justice — it was about survival and power. At sixteen, he slipped past the system with forged documents and a talent for persuasion sharp enough to cut steel. Once inside, the climb was effortless. He knew the rules weren’t meant to be followed — they were meant to be bent, bought, and broken. Promotions came quickly: a handshake here, a quiet favor there, a threat delivered at just the right moment.
Behind the polished façade — tailored suits, punctual reports, flawless performance reviews — Nashmi ran a parallel empire. He brokered weapons deals, shielded street syndicates, and turned the bureau’s blind spots into his personal currency. To colleagues, he was the perfect agent. To the city’s underbelly, he was something else entirely: a name spoken carefully, with equal parts fear and reverence.
Outcomes:
1. Nashmi can go in ghetto off duty as an corrupt officer on duty and off duty. ( by following GR 6.16, GH 1.8 and SR 5.5 )
2. Nashmi is allowed to use illegal and painted weapons on or off duty.
3. Nashmi can lie about calling a lawyer and refuse to show ID to hide himself and cover his identity
4. NashmiNashmi can intimidate, threaten, or mildly torture suspects who resist giving intel (with valid RP; no death)
5. Nashmi can destroy his victims bodycams by using RP commands /try and /do (2x per situation).
6. Nashmi can accept bribes such as money, guns and etc from victims that are in need of getting out of jail or in needs of other favors. (Max bribe of 100K)
7. Nashmi can use/sell restricted weapons such as drugs,illegal guns,sell guns at bm and more. (by following GR 6.3)
8. Nashmi can carry duct tape in his backpack and use it with /do puts tape over (victim).
9. Nashmi can sell and gain intel if victim refuses he can threaten or torture suspects who resist giving intel(with valid RP; no death)
10. Nashmi can remove criminals from the wanted list and wipe their criminal record for money.