Explanation with examples:
Long story short I crashed and he thought it was a combat log, in the clip you can clearly see I crashed but regardless he still thought it was a combat log so I proceeded to show him clear evidence stating I crashed from the "Crash-Logs", generated information from RageMP stating the time of the crash, according to Eddie this isn't enough evidence, and he is requesting my POV, I do not have a POV of me crashing, as I didn't think this would even be an issue as it's so obvious that I crashed and it wasn't a combat log, I'm not sure what he thinks he is looking at when looking at the crash-log, but regardless he thinks my proof isn't good enough.
He needs to be educated on crash-logs, and combat-logging vs crashing, if I was to combat-log, I would instantly logout from the server as when I try to quit it instantly closes all those processors connected the the game server, if I crash, there is still dangling-memory, which means my client-to-server handshake is still awaiting responses (hence why I didn't die when they was shooting me, it's memory-leaks.....)
If you monitor the situation in which he thinks I combat-log you can also see it makes 0 sense for me to even combat-log in the specific situation, I was in a greeenzone, and I role out the greenzone to combat log? if I didn't want to die or get shot I would have just stayed in the greenzone.... he hasn't analysed the situation all the way through what so ever.
I mean I'm shocked, I think this person needs educating on basic server-to-client networking and needs to understand how to read blatant crashes as nobody keeps crashes for over 48 hours if any at all, crash-logs are there for a reason, if the reason for developers to understand memory-corruption it wouldn't be stored on our computers, event-viewers, etc...
Long story short I crashed and he thought it was a combat log, in the clip you can clearly see I crashed but regardless he still thought it was a combat log so I proceeded to show him clear evidence stating I crashed from the "Crash-Logs", generated information from RageMP stating the time of the crash, according to Eddie this isn't enough evidence, and he is requesting my POV, I do not have a POV of me crashing, as I didn't think this would even be an issue as it's so obvious that I crashed and it wasn't a combat log, I'm not sure what he thinks he is looking at when looking at the crash-log, but regardless he thinks my proof isn't good enough.
He needs to be educated on crash-logs, and combat-logging vs crashing, if I was to combat-log, I would instantly logout from the server as when I try to quit it instantly closes all those processors connected the the game server, if I crash, there is still dangling-memory, which means my client-to-server handshake is still awaiting responses (hence why I didn't die when they was shooting me, it's memory-leaks.....)
If you monitor the situation in which he thinks I combat-log you can also see it makes 0 sense for me to even combat-log in the specific situation, I was in a greeenzone, and I role out the greenzone to combat log? if I didn't want to die or get shot I would have just stayed in the greenzone.... he hasn't analysed the situation all the way through what so ever.
I mean I'm shocked, I think this person needs educating on basic server-to-client networking and needs to understand how to read blatant crashes as nobody keeps crashes for over 48 hours if any at all, crash-logs are there for a reason, if the reason for developers to understand memory-corruption it wouldn't be stored on our computers, event-viewers, etc...