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balegodryn

Player
Player
Joined
Feb 16, 2025
Messages
4
Organization: NG

Name: Bael Godryn
Gender: Male
Age: 24
Nationality: Indian
Place of Birth: Sandy Shores Hospital, Blaine County
Sexuality: Straight
Eye color: Black
Hair color: Black
Tattoos: 1 Arm Tattoos Left
Strengths: Good Leadership qualities , Follows Directions , Great Genes.
Weakness: Pretty Impatient , Emotional

Life Story:
Bael was born in the dirty back alleys of South Los Santos, where every day was a fight to survive and dreams never lasted beyond dawn. He was raised in a broken home, growing up among the city's worst—drug deals gone bad, gang wars breaking out over nothing, and sirens that never seemed to quit. The streets didn't raise him; they toughened him.

Since an early age, Bael had learned three things: never trust, always have an exit strategy, and only power matters. As his friends fell deeper into crime, Bael envisioned something more. He envisioned authority, power, and the means to dictate his own destiny. But above all, he desired justice the kind that law infrequently provided.

When his best friend, Kira, was gunned down in a gang shootout, Bael swore to get out of the cycle of violence that had dominated his life. The LSPD? The FIB? Politicians in control. But the National Guard? That was real power. That was the city's last hope.

By the time Bael went back to Los Santos, he wasn't the same boy driving away from sirens. He was the man people ran away from.

Career Story:
Bael joined the National Guard, and this turned him into something more deadly than the gangs that had terrified him. He was the ideal candidate with his background—knowing the streets, the criminals, and possessing a mind designed for war. He was not just another soldier; he was a weapon.

Rising rapidly through the ranks, Bael was a respected enforcer of the Guard, expert in high-risk missions, city fighting, and control of logistics. He was the one who was deployed when things spun out of control. But the higher he rose, the more he noticed the flaws in the system—the same corruption he had sought to flee was flourishing in the Guard.

Rich crime bosses had generals in their pockets. Guns were being "lost" in the supply chain, only to reappear in the hands of cartels. The same men Bael was battling were now business associates of the very individuals who gave him orders.
It was a game of power, and Bael had two choices: fight the system or play it. He played it.

One transaction turned into two. Two turned into a network of corruption, bribes, and backroom transactions. Bael became an invisible force in the underworld, using his role in the Guard to accrue money, weapons, and power. He was still a soldier—but no longer for the city. He was fighting for himself.

Outcomes:
🔹 Bael can accept bribes (up to 100k) to let people walk free.
🔹 He can smuggle military-grade weapons and sell them in the Black Market (excluding official National Guard stock).
🔹 Off-duty, Bael can assist his crew in robbing and eliminating targets in the ghetto.
🔹 He can use illegal weapons and drugs on and off duty, taking weapons from fallen enemies.
🔹 He can torture and pay for intel from prisoners (limited to two /try attempts per situation, No UB).
🔹 Bael can manipulate searches, forcing suspects to drop illegal items and keeping them for himself.
🔹 He can break bodycams (limited to two /try attempts per situation).
🔹 He protects his own—his friends avoid weapon searches, and sentences get ‘adjusted.’
🔹 He trades in the Black Market but never sells National Guard-exclusive items.
🔹 Bael can deceive detainees with fake laws, deny lawyer access, and hide his identity.
 
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