- Joined
- May 20, 2022
- Messages
- 508
Dear Grand RP Administration,
I hope you are doing well. I would like to bring a recent incident to your attention regarding the handling of a hostage situation during a store robbery, as well as a possible rule violation that occurred during the scenario.
1. LEO Roleplay and Hostage Priority
As shown clearly in my bodycam footage, during the hostage situation, there was a noticeable lack of concern from the Law Enforcement Officers (LEOs) for the safety and life of the hostage. According to proper roleplay standards and Grand RP's rules, the first priority in a hostage situation should always be to protect the hostage and engage in negotiation—not to immediately rush in with the intent of arresting suspects. This approach completely bypasses the negotiation phase and puts the hostage’s life at unnecessary risk.
When I first started playing on Grand RP EN2, I was impressed by the high standard of roleplay, especially from LEOs. Situations like these were handled seriously, with proper attention to negotiations and roleplay. However, it seems that recently, the standard has been slipping. The current behavior of some LEOs reflects a shift in priority—from saving hostages to simply arresting suspects. This undermines the quality and purpose of serious RP.
In this case, it was very clear that the FIB officer involved had no intention of negotiating, which is not in line with Grand RP's values or proper roleplay etiquette.
2. General Rule 6.2 Violation
Additionally, as visible in my bodycam, one of the hostages left the game during the situation in what appears to be an attempt to avoid roleplay consequences. This action directly violates General Rule 6.2, which prohibits leaving the game to avoid RP scenarios or outcomes. I kindly ask that this aspect also be reviewed and appropriate action be taken.
Request for Review:
I respectfully request that the administration and curators:
I hope you are doing well. I would like to bring a recent incident to your attention regarding the handling of a hostage situation during a store robbery, as well as a possible rule violation that occurred during the scenario.
1. LEO Roleplay and Hostage Priority
As shown clearly in my bodycam footage, during the hostage situation, there was a noticeable lack of concern from the Law Enforcement Officers (LEOs) for the safety and life of the hostage. According to proper roleplay standards and Grand RP's rules, the first priority in a hostage situation should always be to protect the hostage and engage in negotiation—not to immediately rush in with the intent of arresting suspects. This approach completely bypasses the negotiation phase and puts the hostage’s life at unnecessary risk.
When I first started playing on Grand RP EN2, I was impressed by the high standard of roleplay, especially from LEOs. Situations like these were handled seriously, with proper attention to negotiations and roleplay. However, it seems that recently, the standard has been slipping. The current behavior of some LEOs reflects a shift in priority—from saving hostages to simply arresting suspects. This undermines the quality and purpose of serious RP.
In this case, it was very clear that the FIB officer involved had no intention of negotiating, which is not in line with Grand RP's values or proper roleplay etiquette.
2. General Rule 6.2 Violation
Additionally, as visible in my bodycam, one of the hostages left the game during the situation in what appears to be an attempt to avoid roleplay consequences. This action directly violates General Rule 6.2, which prohibits leaving the game to avoid RP scenarios or outcomes. I kindly ask that this aspect also be reviewed and appropriate action be taken.
Request for Review:
I respectfully request that the administration and curators:
- Review my bodycam footage of the situation.
- Reiterate to all LEO factions the correct procedures and priorities in hostage situations, emphasizing negotiation and hostage safety as the top priority.
- Investigate the potential General Rule 6.2 violation by the player who disconnected during the scene.