1.JTrapzInformation
1. Your name IRL
2. Your age
3. Time zone
4. Average online per day
5. Your Discord
6. Your Nickname
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Additional information
1. Leader of...
2. Why do you want to be a leader of this specific organization? (List three reasons with explanation)
3. Your advices for improving RolePlay level in organization.
2.15
3.ST
4. 6 hours +
5.JTrapz#6285
6.JTrapz Lovell
7.18142
1.Leader of Marabunta Grande.
2. I think I would fill the spot of leadership for Marabunta Grande perfectly because I have had an affluent amount of leadership opportunity in other gangs. Being deputy in multiple other gangs I can confidently say that I know how everything goes and how to handle and lead Marabunta to a higher level .
I also bring a turf team to the gang who are established and excellent competitors for the season.
I have a lot of free time and I can take a lot of work on me to lead the gang especially with successful people around me who can help me lead.
I am extremely independent and always willing to over come learning curves for example recently I have been leading plenty of gun stores with hostages and they always come out with strong rp enjoyable for both sides.
I am extremely keen on attacking fortzancudo providing more event and rp for the legal side as with no disrespect the current leaders are unable to keep the ghetto alive and there is near no rp left in the ghetto.
When I will be leader I can ensure I can do my part as a leader of Marabunta Grande to keep ghetto alive and create criminal rp at all times. Being deputy of multiple orgs I can ensure I know where the criminal side are going wrong and how they are.
I see legal orgs interested in rp and I feel like as us criminal orgs we just don't provide enough and that's gonna change if or when I do get leadership.
I think on the turf side as well we kind of deserve Marabunta back as we were doing extremely well and it was our turfs we won and competed for. I don't think other leaders would have a competitive enough team who could hold the turfs let alone compete with the current oppositions.
Recruitment: to recruit I would want my members to make sure they know all ghetto rules so for all high commands in my gang I would have a set question sheet that they can use to recruit people and ask questions.
1) Where can you rob people?
2) How many people do you need to rob someone?
3) What can you rob from people and how?
4) Can you have a gun out when you revive / rob someone?
5) What % of your clothing needs to be Marabunta?
6) How many cars/people do you need to pull over a moving vehicle?
7) How many people can we have in the zone at a store robbery?
8) What vehicles do you need to use for events?
9) What is new life rule?
10) Can you finish off wounded friendlies / enemies?
11) Can you flee into the HQ or a greenzone when getting chased?
3. As much as I know the huge amount of numbers I could pull to the gang its not just gonna be "can I join" and you get accepted I want to keep activity with gang members to the max. Often when I have been in gangs I feel like majority of the members are just in the gang for the sake of it and they don't understand the fine line of it being a lifestyle not a job. This is one of the main reasons gangs with low or high numbers fail as they aren't able to motivate and keep a strong chemistry with their gang as they never made it clear enough in the first place. This creates a huge lack in rp and motives for the gang.
Thank you for reading and hopefully I can show what I bring to the table as you can see I'm more than ready for this give me a shot and I wont disappoint.
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